Jumpstart, in case you dont know, is an easy way to play Magic
Turn it face up any time for its mana cost if it's a creature card.) You can't sacrifice Disturbing Mirth unless another effect allows you to
Cursecatcher is the best one drop merfolk and a mainstay of the merfolk deck should it be dredged out of the B cube
The same is true for other permanent cards you cast or lands you play
For this, we'll try to be as objective as possiblewhile the madness deck is my personal favorite since it has some really interesting legends and draws a lot of cards in a weirdly synergistic way, thanks to the madness mechanic and the various payoffs for discarding cards, drawing a lot of cards isn't a very good criterion for ranking the decks
With only 20 total items across all six inks, Break is too narrow, but Beast is an auto-include, typically as a two-of in most steel decks, since he can take out White Rabbits Pocket Watch and Magic Mirror in the amethyst/ruby matchup and leave a 4/4 body behind